Standalone Beta Build
A few people asked for it, so I’ve built Cocos2D JavaScript into a single JavaScript file which you can use without the need to install anything. Just drop the .js file into your HTML and everything is available under the cc global namespace. The zip includes a very simple demo.
This is an early test build and likely doesn’t work properly in places. Let me know what you think.
Comments
I’ve downloaded and tried it, but how can I use sprite image file on this standalone build?
Hi
This will work, but it’s a rather ugly approach in my option. I will simplify the process in the next version so you don’t need to create an Image or Texture2D.
https://gist.github.com/2841535
Is there any way to get the Box2d physics working with the standalone build? Can’t figure it out…
Any Chance of releasing Documentation and tutorials for this?
what version is the standalone build based on?
how to use box2d with this release?
i can’t figure out how to preload resources, can you explain please?
where is the ‘util’, i cant find it
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